Async State Map Definition
Constructors
Properties
This action will be invoked after a change in the state of the statemachine. This machine will catch and ignore any exceptions thrown by the handler.
This a map of TransitionRules by state for automatic transitions.
This is a map of default actions for event on specific startState.
This is the default action that will be invoked when entering any state when no other action has been matched.
This is the default action that will be invoked when exiting any state when no other action has been matched.
The default transitions will be used if no transition of found matching a given event
This is a map of actions keyed by the state. A specific action will be invoked when a state is entered.
This is a map of actions keyed by the state. A specific action will be invoked when a state is exited.
This is the action that will be invoked of no other has been matched
The timer definitions will be activated on entry to state and deactivated on state exit
A set of the valid states for this map.